PRIME VIDEO WALLS

Captivating Video Wall Graphics Made Easy

As today’s studio set designers use larger canvasses offered by modern display technology, video walls or multiple screens in a studio play an increasingly important role in set design and production. We lead the way in driving graphics to these odd-sized on-set displays so that broadcasters can take optimal advantage of each and every pixel.

PRIME Video Walls is a resolution agnostic real-time graphics application of our robust PRIME Graphics Platform. The integrated graphics authoring and video playout solution enables broadcasters to create and control video walls of any size, shape or pixel count.

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PRIME Video Walls

With PRIME Video Walls, you can create stunning in-studio productions and heighten audience engagement & viewership across screens of any size and shape.

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The PRIME EcoSystem

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KEY FEATURES

Resolution & Format-Agnostic

With native support for HDR and UHD/4K, PRIME Video Walls helps you create stunning in-studio productions across multiple high-resolution, non-standard studio displays for heightened audience engagement & viewership.

PRIME Video Walls maintains an end-to-end HDR workflow from canvas design to output with full 12-bit DisplayPort output (HLG, SLog 3). Built-in SDR & HDR cross-conversion ensures there’s no need to recreate legacy content.

Developed for Designers

PRIME Designer, the built-in design interface, includes designer-friendly features, such as native 3D primitives library, shaders, conditional transition logic and scripting functionalities for a scene to scene communications.

Tight integration with renowned best-of-breed design tools, including Adobe®️ Photoshop, Autodesk™️ FBX®️ with 3D virtual cam and more, ensures that the vision of the Art Director makes it on-air.

Workflow Efficiency

Base Scenes, PRIME Video Walls’ template-based graphics creation feature, allows a single base scene to be used by any number of other scenes for faster and more dynamic graphics production. With full access to all elements of the base scene (conditions, events, triggers, data-binding, etc.), a designer can make full-package changes made in minutes instead of hours!

Minimal Learning Curve

With PRIME Video Walls, there’s no need to learn complex scripting languages for basic design tasks, with the built-in functionality of the Expression engine and Drag and Drop Conditional Editor with Auto Complete. PRIME also supports LUA, VBScript, JScript and C# and other languages for more complex design projects.

Accurate Pixel Mapping

Synchronizing a virtually unlimited number of pixels to multiple outputs, a single channel of PRIME Video Walls is powerful enough to deliver unique presentations to four individual monitors or have graphics spanning monitors. Our versatile sub-channel technology allows producers to define custom-sized areas of a larger output channel and playout graphics to any position on any of the screens in any order.

Data-Driven Storytelling

PRIME Video Walls’ powerful data-binding to scene elements enable easy visualization of data for showcasing real-time events as they unfold for election coverage, gameplay analysis and more. Logic-based scenes in PRIME Video Walls function as editable templates wherein designers can configure assets to refresh up-to-the-second based on data and trigger controls.

DOCUMENTATION

PRIME Video Walls Product Info Sheet

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DOCUMENTATION

PRIME Video Walls Product Info Sheet

Download PDF

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